var noobSlide = new Class({





	initialize: function(params){



		this.items = params.items;



		this.mode = params.mode || 'horizontal';



		this.modes = {horizontal:['left','width'], vertical:['top','height']};



		this.size = params.size || 590;



		this.box = params.box.setStyle(this.modes[this.mode][1],(this.size*this.items.length)+'px');



		this.button_event = params.button_event || 'click';



		this.handle_event = params.handle_event || 'click';



		this.onWalk = params.onWalk || null;



		this.currentIndex = null;



		this.previousIndex = null;



		this.nextIndex = null;



		this.interval = params.interval || 8000;



		this.autoPlay = params.autoPlay || false;



		this._play = null;



		this.handles = params.handles || null;



		if(this.handles){



			this.addHandleButtons(this.handles);



		}



		this.buttons = {



			previous: [],



			next: [],



			play: [],



			playback: [],



			stop: []



		};



		if(params.addButtons){



			for(var action in params.addButtons){



				this.addActionButtons(action, $type(params.addButtons[action])=='array' ? params.addButtons[action] : [params.addButtons[action]]);



			}



		}



		this.fx = new Fx.Tween(this.box,$extend((params.fxOptions||{duration:500,wait:false}),{property:this.modes[this.mode][0]}));



		this.walk((params.startItem||0),true,true);



	},







	addHandleButtons: function(handles){



		for(var i=0;i<handles.length;i++){



			handles[i].addEvent(this.handle_event,this.walk.bind(this,[i,true]));



		}



	},







	addActionButtons: function(action,buttons){



		for(var i=0; i<buttons.length; i++){



			switch(action){



				case 'previous': buttons[i].addEvent(this.button_event,this.previous.bind(this,[true])); break;



				case 'next': buttons[i].addEvent(this.button_event,this.next.bind(this,[true])); break;



				case 'play': buttons[i].addEvent(this.button_event,this.play.bind(this,[this.interval,'next',false])); break;



				case 'playback': buttons[i].addEvent(this.button_event,this.play.bind(this,[this.interval,'previous',false])); break;



				case 'stop': buttons[i].addEvent(this.button_event,this.stop.bind(this)); break;



			}



			this.buttons[action].push(buttons[i]);



		}



	},







	previous: function(manual){



		this.walk((this.currentIndex>0 ? this.currentIndex-1 : this.items.length-1),manual);



	},







	next: function(manual){



		this.walk((this.currentIndex<this.items.length-1 ? this.currentIndex+1 : 0),manual);



	},







	play: function(interval,direction,wait){



		this.stop();



		if(!wait){



			this[direction](false);



		}



		this._play = this[direction].periodical(interval,this,[false]);



	},







	stop: function(){



		$clear(this._play);



	},







	walk: function(item,manual,noFx){



		if(item!=this.currentIndex){



			this.currentIndex=item;



			this.previousIndex = this.currentIndex + (this.currentIndex>0 ? -1 : this.items.length-1);



			this.nextIndex = this.currentIndex + (this.currentIndex<this.items.length-1 ? 1 : 1-this.items.length);



			if(manual){



				this.stop();



			}



			if(noFx){



				this.fx.cancel().set((this.size*-this.currentIndex)+'px');



			}else{



				this.fx.start(this.size*-this.currentIndex);



			}



			if(manual && this.autoPlay){



				this.play(this.interval,'next',true);



			}



			if(this.onWalk){



				this.onWalk((this.items[this.currentIndex] || null), (this.handles && this.handles[this.currentIndex] ? this.handles[this.currentIndex] : null));



			}



		}



	}



	



});
